Welcome to my Website!

This is a paragraph! Here's how you make a link: Neocities.

if you've been around youtube for a bit, you've probably seen this face:

[image of the bfdi smile]

it'd be more odd if you haven't, honestly. it's become very common to use all over video thumbnails, for whatever reason.

i don't really know why it's so popular. eye-catching, maybe. looks funny, especially on a human person.

and it does, it does look funny. but, okay, where is it actually /from/?

well, luckily, it's not some drawn-out internet mystery. chances are, going to any video that happens to use this smile, and heading towards the comments section, will yield you at least. three comments maybe. going "LOL!!! BFDI mouth jumpscare!!!" or something. i dont use youtube a lot anymore stay with me here

Battle For Dream Island is a youtube indie animation series created by the Michael and Cary Huang. It officially began on January 1st, 2010, with the upload of BFDI Episode 1a, "Take the Plunge". as of March 2025, the first episode (well, the part one to the first episode, anyway) sits at around 71 million views on Youtube. The show revolves around (in)animate objects competing in a series of competitions for a chance to win a prize-- originally, the eponymous Dream Island. The show currently spans five seasons; Battle For Dream Island, Battle For Dream Island Again (BFDIA), Island Dream For Battle (IDFB), Battle For BFDI (BFB), and Battle For Dream Island: The Power Of Two (TPOT or i guess BFDI:TPOT). add dates for seasons later

there. now that you know the basics, i can talk about II

you see, BFDI is actually far from the only show of its kind; it's actually something of a trailblazer for indie animation. it ended up spawning hundreds of shows mimicking the format of "objects competing for a prize". many broke the mold and created BFDI-inspired shows outside of the reality-competition genre, though the majority tend to keep to safe waters and stay within. which isn't bad, far from it; object shows, as they went on to be called, can still do interesting things even when they /are/ competing for a prize, though most successful shows have more to them than that. before we talk about the wider community and the legacy of BFDI, though, we should touch on II.

Inanimate Insanity is generally considered both the second ever object show and the second biggest, behind only BFDI in both. it began on September 14, 2011 (at this point BFDI was still running; its first season only concluded in 2012) with "The Crappy Cliff", and has been going since. currently, it has three seasons: Inanimate Insanity, II seasons 2 (yeah), and Inanimate Insanity Invintational (III).

Seasons 1 is also getting a remaster, which is much needed, because the original season looked like this.

[screencap of e1]

regardless, II helped popularize the concept of object shows. While it shares plenty in common with BFDI, such as the overall format and the shared enjoyment of pausing seasons only to begin a brand new one (in BFDI's case, releasing episodes for two (TPOT and BFB) at once), and while the creators of both remain close friends, having done voicework for each others shows and even going on US tours together, II was markedly different. S2's later episodes had a more mature tone (and musical numbers!), and Invintational styled itself as a more... I hesitate to say professional show? but it kind of felt like they were trying to subtly replicate actual cartoons, like the way the titles were displayed at the beginning of each episode in quotes, and the more sleek artstyle, and like the humour? felt different? it's been a minute since ive seen II but just trust me here

II showed people that they could just Make Their Own Show, and perhaps even be successful, and it gave them a blank slate medium (object shows) to do that. Without II, it's quite possible that there may simply not /be/ other object shows. Instead, today, we've got thousands upon thousands of people making their own, unique indie shows, and I think that's really cool. you don't need prior experience or money to make an object show; you just need an idea and a lot of free time.

there's an utterly fascinating community (the object show community, or OSC, is what it's called by the way) surrounding this gateway into animation, and it's almost like a fandom within a fandom? because it's not exactly overlapping fandoms, but it's not quite seperate fandoms either. it's one big fandom for multiple shows which are technically only connected by inspiration, and i think that's fascinating.

something else that i find interesting about this community is how incredibly neurodivergent it is at its core. the very concept of an object show, for one; when you create an object show, or even just doodle your own characters in your notebook, you're giving life and emotion to the stuff around you. you seek out things which you'd usually overlook-- which ordinarily amount to no more than Things-- and you see a new potential in these objects to be more than background hum. and, by design, you make them more than that. you study them, learn about them, draw them over and over until they become intimate in a way most often unfounded. and because of that you're getting in touch with the world, weirdly. you learn to see everything in a new light, and you learn to see everything as alive. suddenly everything has weight, every movement of the world is, if not intentional, than at least ascribed meaning, rhythm without pattern.

>which is on its own an incredibly cool thing, and probably what draws me to object shows the most. but it also strikes me as incredibly similar to object personification, a trait common in various disorders, like autism and ocd. it probably wont surprise you, then, that a notable portion of the OSC is some form of neurodivergent

i'm sure it also doesn't hurt that, as stated above, the OSC is really three hundred fandoms in a trench coat. you'll never run out of shows to watch, and it's all free and very easily accessible. there's always something new to stumble upon. that alone makes it great hyperfixation material, though i can't help but notice the joy many- and by many i mean I- take in rattling off all the object shows they've (i've) watched and scouring the internwt for more. it feels almost like creating and engaging with a collection of trinkets. which is, speaking from personal experience, very appealing to neurodivergents. the collection and the trinkets both

now, of course, it's probably worth talking about some of those "thousands upon thousands" of object shows.

granted, with the very nature of object shows being indie cartoons, hosted on youtube of all places, most fizzle out after a few episodes and get cancelled. it's not surprising; many of the people who start their own shows are young and don't have the kind of experience needed to actually run one. but! a handful of people /have/ been able to achieve niche internet stardom by making object shows, with some even being able to produce their own merchandise. and a few people have even succeded in making object shows that're enjoyable, a feat previously unheard of. so to finish, here are some that are popular, and some that i reccomend.

off the top of my head:

Here's how you can add an image:

Here's how to make a list:

To learn more HTML/CSS, check out these tutorials!